‘Castlevania’ Animation Studio Closes Netflix Deal – Deadline

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EXCLUSIVE: Powerhouse Animation Studios, which is the originator of Netflix Castlevania franchise and the next tomb Raider and Skull Island animated series, formalizes its relationship with the streamer by signing a first contract to produce more animated series.

Under the pact, Powerhouse Animation will continue to work with Netflix on the new Castlevania series set in the same universe as the original, which recently completed its fourth and final season. Based on the classic Konami video game, Castlevania was the streamer’s first original animated series. The new show, from showrunner Clive Bradley, centers on Richter Belmont – a descendant of Castlevania characters Trevor and Sypha – and takes place against the backdrop of the French Revolution.

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Powerhouse is also attached to the announcement recently tomb Raider and Skull Island animated series with Legendary Television.

Netflix and Powerhouse collaborations also include series based on Greek mythology Blood of Zeus, Seis Manos, and to come Masters of the Universe: Revelation, the CG-animated sequel series to Kevin Smith’s original He-man and Masters of the Universe.

“Powerhouse Animation lives up to its name – they are a real powerhouse, a group of talented creators with the ability to tell innovative stories that transcend borders and languages, as we recently saw in Blood of Zeus which reached our Top 10 in around 80 countries, ”said Taiki Sakurai, Chief Producer, Anime, Netflix. “We are incredibly honored to partner with Powerhouse Animation on this expanded partnership.”

Powerhouse joins Netflix’s other non-exclusive production line partnerships with studios such as Production IG, Bones and Studio Mir, among others.

“Netflix is ​​changing the animation industry, and Powerhouse Animation is proud to be a part of that change,” said Brad Graeber, Creative Director and CEO of Powerhouse. “At Powerhouse, our talented team is driven to create content that breaks down the old barriers that confined animation to genre rather than medium.”

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